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Much like Kodlak Whitemane, he determines that he must find a way to save his soul. A rich and powerful man in Skyrim, he is nevertheless distraught by the fact that his soul is now claimed by three separate deities - Nocturnal, Hircine, and Sithis. Thus, he was wlecomed into the DB with open arms and took to the bloodletting like a fish to water.įast forward to the end of all three questlines and our monstrous hero finds himself the head of the Theives Guild, the Companions, and the Dark Brotherhood. The werewolf visited Aventus Aretino and played out the scenario that ended him up in the abandoned shack staring at a three-course meal. When the blood of silver hand bandits was not enough to sate his appetite, he began searching for an alternative means of acquiring two-legged snacks. The beastblood turned our hitherto wayward adventurer into a bloodthirsty monster, for whom murdering innocents was not a problem. Eventually he discovered the Circle were all werewolves and leapt at the opportunity to join them.
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When life as a thief started to get a little boring, he decided to join the Companions to seek even more fortune and glory.
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Though not a 'good' man at this point, he was not yet evil enough to begin murdering people. Instead, he ventured to Riften, joined the Thieves Guild and began looting his way up the ladder. His initial encounter with Alduin left him terrfied of Dragons, so he stayed away from Bleak Falls Barrow despite being asked to retrieve the Dragonstone. An Imperial ventured to Skyrim seeking fortune and glory. To illustrate how this works, allow me to briefly describe my character's RP experience. Also - and this is key - the player MUST AVOID learning they are the Dragonborn prior to completing all three faction storylines. Nevertheless, a prospective 'good' character can join both of these corrupt factions and dilligently work through their entire questlines provided they join a third faction - the Companions - at roughly the same time they join the Theives Guild, and progress far enough to become a werewolf before joining the Dark Brotherhood. Rumors that Maven Blackbriar has connections to the Dark Brotherhood pan out when the player learns that Delvin Mallory and Astrid have a working relationship, so the idea that the Thieves Guild is akin to the 'Merry Men of Sherwood Forest' is simply a delusion. This does not change throughout their arc, and is only taken up a notch when the player is ultimately inducted into the Nightengales. They are a ruthless and nihilistic gang of back-stabbing creeps who extort the poor citizens of Riften for their own personal gain. Likewise, there is nothing noble about the Thieves Guild in Riften. So, to be clear, the DB is an evil organization and anyone who joins is a cold-blooded murderer. And killing Vittoria Vicci on her wedding day is simply a means to get the emperor to visit Skyrim.
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Whether the other assassination targets are good or bad is irrelevent since the player is never told one way or the other. The player has to kill Grelod the Kind, a hateful but defenseless old woman, just to get the opportunity to join the DB. Any character that joins the DB is also evil, because they are willing to commit cold-blooded murder. This question has been around for years and I have finally found an arc that allows me to play through the entire Dark Bortherhood storyline, along with the Thieves Guild, while RPing an overall 'good' character.įirst off, the Dark Brotherhood is evil.